The MacArthur Foundation (USA) launched a $50 million initiative in 2006 to help determine how digital technologies are changing the way young people learn, play, socialize, and participate in civic life. The foundation asserts that the answers are critical to developing educational and other social institutions that can meet the needs of this and future generations.
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This creative video asserts that American education continues to be afraid of technology and ignore its importance to our future as a nation and the future of our children. Further, it advises that we must move ahead and use technology to teach and to keep our kids safe, as wisely-used technology can be a friend of education, whereas ignorance is the true enemy.
The American Association for Supervision and Curriculum Development (ASCD) calls on parents, educators, policymakers, and communities to join forces to ensure our children become productive, engaged citizens. Our children deserve an education that emphasizes academic rigor as well as the essential 21st century skills of critical thinking and creativity.
This video is a playful exploration of the disconnect between current educational thinking and the reality for today’s students.
This playful student-made video exhorts teachers to “teach for the future” because students are the future.
Jane Gilbert says that knowledge is now a verb, not a noun – something we do rather than something we have – and explores the ways our schools need to change to prepare people to participate in the knowledge-based societies of the future.
Read more Growing Up Digital, bestselling author Don Tapscott profiles this net generation and how its use of digital technology reshaping the way society and individuals interact. Unlike the Baby Boomers who grew up with the passive medium of television, children today, in ever-growing numbers, are embracing interactive media such as the Internet, CD-ROM, and video games.
Read more The reason kids are so attracted to these games, Prensky says, is that they are learning about important “future” things, from collaboration, to prudent risk taking, to strategy formulation and execution, to complex moral and ethical decisions. Prensky’s arguments are backed up by university PhD’s studying not just game violence, but games in their totality, as well as studies of gamers who have become successful corporate workers, entrepreneurs, leaders, doctors, lawyers, scientists and other professionals.
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